OpenZWave Library  1.6.962
Thread.h
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1 //-----------------------------------------------------------------------------
2 //
3 // Thread.h
4 //
5 // Cross-platform threads
6 //
7 // Copyright (c) 2010 Mal Lansell <mal@lansell.org>
8 // All rights reserved.
9 //
10 // SOFTWARE NOTICE AND LICENSE
11 //
12 // This file is part of OpenZWave.
13 //
14 // OpenZWave is free software: you can redistribute it and/or modify
15 // it under the terms of the GNU Lesser General Public License as published
16 // by the Free Software Foundation, either version 3 of the License,
17 // or (at your option) any later version.
18 //
19 // OpenZWave is distributed in the hope that it will be useful,
20 // but WITHOUT ANY WARRANTY; without even the implied warranty of
21 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 // GNU Lesser General Public License for more details.
23 //
24 // You should have received a copy of the GNU Lesser General Public License
25 // along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
26 //
27 //-----------------------------------------------------------------------------
28 #ifndef _Thread_H
29 #define _Thread_H
30 
31 #include <string>
32 #include "Defs.h"
33 #include "platform/Wait.h"
34 
35 namespace OpenZWave
36 {
37  namespace Internal
38  {
39  namespace Platform
40  {
41  class ThreadImpl;
42  class Event;
43 
47  class Thread: public Wait
48  {
49  public:
50  typedef void (*pfnThreadProc_t)(Event* _exitEvent, void* _context);
51 
56  Thread(string const& _name);
57 
69  bool Start(pfnThreadProc_t _pfnThreadProc, void* _context);
70 
78  bool Stop();
79 
84  void Sleep(uint32 _millisecs);
85 
86  protected:
90  virtual bool IsSignalled();
91 
96  virtual ~Thread();
97 
98  private:
99  ThreadImpl* m_pImpl; // Pointer to an object that encapsulates the platform-specific implementation of a thread.
100  Event* m_exitEvent;
101  };
102  } // namespace Platform
103  } // namespace Internal
104 } // namespace OpenZWave
105 
106 #endif //_Thread_H
107 
Definition: Bitfield.cpp:30
Implements a platform-independent thread management class.
Definition: Thread.h:47
bool Stop()
Definition: Thread.cpp:80
Platform-independent definition of Wait objects.
Definition: Wait.h:46
Platform-independent definition of event objects.
Definition: Event.h:44
void Sleep(uint32 _millisecs)
Definition: Thread.cpp:99
virtual bool IsSignalled()
Definition: Thread.cpp:108
unsigned int uint32
Definition: Defs.h:91
Thread(string const &_name)
Definition: Thread.cpp:51
friend class ThreadImpl
Definition: Wait.h:49
virtual ~Thread()
Definition: Thread.cpp:61
void(* pfnThreadProc_t)(Event *_exitEvent, void *_context)
Definition: Thread.h:50
bool Start(pfnThreadProc_t _pfnThreadProc, void *_context)
Definition: Thread.cpp:71